The Object Network is a global web of linked-up, evolving and interacting objects, things, or data. Those objects may be running on remote servers, in our clothing, in our environment or in our phones, tablets and home computers.
Object Network objects or things behave like real objects or things. This is a system that models how we see reality, so that it can merge seamlessly into our environment and surroundings.
It can thus help build the Internet of Things, Augmented Reality, Virtual Reality, Ubiquitous and Pervasive Computing, etc.
The Object Network has Things or Objects .. for example, a light and a light-level sensor.
Objects have unique identity - essentially URLs .. Things around you like lights have URLs - wow!
Objects have properties - they're basically collections of property-name, property-value pairs .. for example: colour, brightness, a name.
Objects can link to each other by their URLs - a link is just another property-value .. let's have a link from the light to the light-level sensor.
Objects can see each other through their links - then can set their own properties as a function of the properties they see .. when the sensor shows it's dark, the light can see that through its link and set itself to warm and bright.
Objects can watch each other change through these links - then can change themselves in response .. when the sensor shows it's now light, the light can change itself to off.
Read our Vision and Mission.
To find out more about why the Object Network was created - read this introduction to the philosophy behind the approach.
In the UK or other Government? Read a Vision of Government as a Data Platform.
Read how just a simple "URL for every Thing!" could make your IoT much more visible.
There is an experimental Android app and Java server called NetMash.
Read here about the Object Network Rule Language.
To find out more about the implementation of the Object Network - read this introduction to its technology.
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